- The five chapters by Currie, Goldman, Bolton, Morton and Barnden2, whilst very different in content, share a common theme. They all set out to show how the simulation theory can be put to use, and can gamer support, by application to topics further afield than the explanation of our folk-psychological practice.
- Derek Bolton's 'Self-knowledge, Error and Disorder' (chapter 11) considers the potential of the theory theory and the simulation theory for understanding errors and disorders of self-knowledge.
- He argues that both the theory theory and the simulation theory have a contribution to make, and enters the suggestions that there is a role for thought experiments3 in understanding self-knowledge, and that simulation can be usefully seen as a form of thought experimentation4. But, he goes on to argue that there is also an essential role for theory in running thought experiments5.
- Bolton's position can be seen as further developing the prospects for the kind of mixed view advocated by Heal; it also has a kinship with Currie's claim for a link between imagination and simulation.
Footnote 1: Taken from "Stone (Tony) & Davies (Martin) - Mental Simulation: Introduction".
Footnote 2: See
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